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Wizardry#1 6th floor
If you select ORIGINAL at the time of NEWGAME, this map will be displayed.
There is no purpose on the 6th floor. It is an area with a simple structure and easy to traverse.
The staircase to the 5th floor is N8 E5
Stairs to the 7th floor are N18 E9
Elevator N0 E10
Monsters in Monster Group 4 and Monster Group 5 will appear as enemies.
![]() ![]() If the automap collapses, use DUMAPIC to restore it. N14
E13 has a small room with no exit that can only be entered by teleport. You also need to teleport to get out. There is nothing special inside. – An event from the N7 E19 Apple II version where Ariel, Okura and others went is unknown. |
●N7 E19
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Wizardry#1 6th floor
If you select CONSOLE at the time of NEWGAME, this map will be displayed. Compared to the original version, it is a little complicated.
There is nothing noteworthy about the elimination of LOMILWA in the Dark Zone, and the
Beware of warp and rotating floors. (If you use DUMAPIC on a rotating floor to check the position, you won’t get lost.) )
The stairs to the 5th floor are N19 E19
Stairs to the 7th floor are N16 E8
Elevator N0 E10
Enemies will appear in Monster Group 4 and Monster Group 5.
![]() ![]() If the automap collapses, use DUMAPIC to restore it. )
Warp Zone
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