Wizardry#1 Proving Grounds of the Mad Overlord capture & Information site


 
Wizardry#1 9th floor
The purpose on the 9th floor is to hunt for treasure and level up.
The ACG on the map appears to be the original author, Andrew C GreenBerg.
Enemies are Monster Group 6, Monster Group 7, and in rare cases, Monster Group8 may also appear.
There are no stairs to the 10th floor, but there is a one-way chute to the 10th floor at N3 E8.
Elevator N0 E10
capture
After capturing the 4th floor, you can take the elevator to this floor, so you can use the entire floor to hunt for treasure and level up.
Once you have eliminated the enemy, you can repeat the battle until you run out of MP because the fixed encounter will be restored once you have QuitGame or Return to Town. When you return to town, you jump into the chute to the 10th floor, and there is a teleporter on the right side of the way that returns to town.
The target of elimination is Monster Group6, Monster Group7 * In rare cases, Monster Group8will appear.
First, let’s gather equipment. Collect all item 3 at this level.
These are the minimum equipment to get to the 10th floor. Once you’ve got all the equipment, shift to the 10th floor.
PlateMail+2, Shield+2, Helm+1, and AC-5 with Coppergloves. His weapon is Longsword +2.
In Priest melee, PlateMail+2 and Shield+2 become AC-2. The weapon is Mace+2.
In the Thief melee, LeatherArmor +2 and Shield+2 become AC1. The weapon is Shortsword +2.
In addition, I want to get item4, but it is very difficult to get them on the 9th floor, so I will continue to collect them on the 10th floor.
The warrior weapon is the Vorpal Blade.
Armor is DiademOfMalor (HELM+1 except for warriors), and EvilHelm+2 for warriors.